japanese_cake (japanese_cake) wrote,

Legacy of Kain - Soul Reaver: Debug patch

Hi there,

Here is just one of the many small things I want to share. I have many 90% done projects and it has become quite difficult to find time to finish them. So here is my first attempt since a long time to release something new!

Some months ago I was digging in that game binary, almost out of curiosity. I remember reading somewhere online that the PSX and PC versions had debug menus. With no surprises, I found out that the debug strings where also present in the Dreamcast retail version, meaning there is a change to re-activate the debug features. I think the debug menu is interesting on this game. Many features are like cheats but some others make the game funny to play with: you can start a new game and right away equip Raziel with the Soul Reaver sword or enable Raziel capabilities like passing through barriers, etc. :-)

Note that this patch is for the PAL-UK version of Soul Reaver on Dreamcast. If you want a patch for the other versions (like PAL-FR, PAL-ES, or even NTSC), send me a link to a gdi dump.

Download link: jc-sreaver-debug.zip


Tags: debug, dreamcast, patch
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April 7 2018, 21:12:39 UTC 1 year ago

Thanks a lot for your answer on previous blog post !!
I hope i can play it online with my CRT TV with RGB Scart.
For the moment the game force NTSC 50Hz only =/

Here is the TOSEC Release :

Racing Simulation 2 - Monaco Grand Prix On-Line v1.002 (2001)(Swing! - Ubi Soft)(PAL)[!].7z
(h t t p s)drive.google.(nospace)com/file/d/1u8fSGME9SeluOkQu_-qX8xFT_3e6SRso/view

Here is the TRURIP Release :

Racing Simulation 2 - Monaco Grand Prix On-Line (EU).zip
(h t t p s)drive.google.(nospace)com/file/d/1lHuKcOXTceEXujWDAE0c9oN7jnpdoVYg/view

Best Regards !
Thanks for reporting another naughty game ;-)

I will download the archive and check that soon.



1 year ago

thanks for this amazing patch !!

You still here, I am very happy of that :-D Still wait for your next precious release ^^

Don't hesite to ask us if you need some help, for some minor things we could do for you.

For the patch we have to rename the first file in 1st_read.bin and replace the 1st_read.bin in the game data ?
After we will be able to build a .gdi without binhack anything ? Only using the classic gdi maker ?
Thank you fafadou!

As for patching the game, the binary provided in the archive must replace the one in the track05.bin. You yave two patches, one for the 1st_read.bin, to use if you are rebuilding the game (cdi or gdi) and one for the gdi track05.bin. Might be easier for you to simply patch the track file then extract its content and build a cdi file ;-) I hope it is clear enough.



1 year ago


May 10 2018, 02:12:36 UTC 1 year ago

Hi any news about Racing Simulation 2 for making a patch for 60hz ? :)
I know it's not the right topic but I have just seen a project from ash evans from facebook and his had found a bios with more memory for his new amazing dc+naomi board.
May you have to contact it for you project ?

Is it true your next bios will be able to remove the bleem! protection in order to play bleem! whit gdemu, usbgdrom or even dreamshell ?
Because with a mil cd bleem! run and not with alternative boards...

Many thanks
sorry for the off again a talk about chip bios with more memory in assembler games assemblergames forum topic dual bios page 3.


August 2 2018, 09:11:32 UTC 10 months ago

japanese-cake truemaster1 here any news on your new bios.
Hello, I have an important question.
How to rip the whole patch?
I'm completely green in these blocks, someone would explain how to do it?
Would you throw a link from "gdi/cdi"; where the patch is already on it?
Thanks in advance and incredible work! :D
A release has be done on the isozone but the website is now down...
You have to find a gdi release extract all datas and replace the 1ST_READ.BIN and finally repack.

I'll try to do it later.

For racing simulation 2, you can ask on assembler games forum in order to request a 60Hz patch.

Suspended comment


April 9 2019, 22:13:20 UTC 2 months ago

Please gdi soul reaver (spanish) version for Reicast emulador


May 17 2019, 19:28:17 UTC 1 month ago

First of all, thanks a lot for all your great work in the Dreamcast-Scene. It is really great to have such talented people working on making those great games even better.
I was looking for an email or something to contact you, but coudn't find one. On Assembler-Games my account for whatever reason does not get activated (are are all mods on vacation?). So I hope you don't mind to much, that write here. I would kindly like to ask you, if you could take a look at the 1st_read.bin of the game "Seven Mansions" (aka Nanatsu no Hikan), which just a few months ago received an english translation, which is great. I was able to find the widescreen codes and correct FMV aspect ratio, but I don't know how to make it work in VGA. When the VGA-Flag is set, the game will boot to a black screen. It seems to still work, react to Button-Press in menus and such, just shows no picture. When I boot it up with my RGB-Cable and then switch to the VGA-Cable, I got a picture. So, I assume it has to be some minor thing. The game already runs at 60 Hz and is also not a low resolution game. I think, it really deserves more attention and maybe a proper VGA patch ;)
Thanks a lot and hope you read this,


May 20 2019, 15:30:44 UTC 1 month ago

Unfortunately we don't have any news since january...

I didn't know if you may be inspired by his others patches, I had a look between 1ST_READ.BIN patch and original and he had changed a pointer from no vga code I guess to text commentary and patch directly in the commentary...


1 month ago